Experiments with HoloLens, Mixed Reality Toolkit and two-handed manipulations

I’ve always been a big fan of manipulations, as in the past I worked on some multi-touch XAML Behaviors implementing rotate, translate and scale on 2D objects. As I progress with my learning about HoloLens and Windows Mixed Reality, I had on my to-do list the task of exploring how to recreate this scenario in […]

Analysing visual content using HoloLens, Computer Vision APIs, Unity and the Mixed Reality Toolkit

In these days, I’m exploring the combination of HoloLens/Windows Mixed Reality and the capabilities offered by Cognitive Services to analyse and extract information from images captured via the device camera and processed using the Computer Vision APIs and the intelligent cloud. In this article, we’ll explore the steps I followed for creating a Unity application […]

Exploring Windows Mixed Reality, switching between 2D / 3D and embedding Web Views

In these days, I’m exploring the options for switching between Unity 3D and XAML 2D views integrating the access to UWP APIs for content hosted on Web Views. This scenario could be particularly useful if an app needs to reuse existing code, perhaps available in a website, with the requirement to access the Windows Runtime […]