I’ve always been a great fan of XAML Behaviors: they help following good coding practices and keeping separation of concerns in your code. Ah, did I also mention that they help to write elegant code? 😉
Good news is that XAML Behaviors have been Open-Sourced and are available for download and contributions on GitHub: more information available in the official announcement here.
I already had fun submitting a couple of Pull Requests: head over to GitHub and enjoy!
I’ve just pushed to GitHub a first version of the Multi-Touch Behaviors containing a new sample targeting Windows 10 UWP (work in progress…) and some refactoring using shared projects in order to simplify the code and reusing it across different platforms.
For new contributions just send pull requests here!
A new version of the Player Framework targeting Windows 10 UWP is now available for download from Codeplex. Smooth Streaming support is provided via the Universal Smooth Streaming Client SDK available in the Visual Studio gallery.
PlayReady is now part of the UWP platform (read the original discussion here), so there is no additional SDK required.
Player Framework 3.0 can also be used on Windows 8.1 Store apps and supports both XAML and WinJS 4.
I’ve just received my copy of NDepend v5.0: this new version adds several great features to the product including
- Support for Visual Studio 2013 (yeah!)
- New Dashboard Panel
- Focusing on Recent Rules violation
- UI Enhancements
- Trend Monitoring
- Churning Rules and Queries
- Report Enhancements
Click here to read a detailed description of the new capabilities and access the download links (14 days trial available).
Today I’ve been honoured to receive my 5th MVP award from Microsoft for my contributions about Client Development and related technologies during the last year.
It’s always a great emotion receiving the award: I would like to thank all the people that supported me including the smart guys working in Microsoft, my MVP lead Cristina González Herrero, the members of the “Insiders” lists and, of course, my family.
Happy Client Development everyone!
I already blogged about NDepend basic features here: I was positively impressed by the capabilities of this tool by fellow MVP Patrick Smacchia.
NDepend permits you to examine .NET projects and highlight different metrics in the code in order to better analyse what areas of your solution needs refactoring for improving performance, code maintainability, application stability and applying best coding practices (just to name a few).
Some features, already available in the previous versions of NDepend, include tools for visually representing dependencies between classes, defining custom rules on code, explore code diffs and analyse code coverage. These ones are particularly helpful when the size of the project grows: a visual representation helps the developer to better identify areas that needs more work (and then save development time).
Recently Patrick contacted me for highlighting the new features available in NDepend v4.1. I was very pleased to find support for Windows Store apps but another capability got immediately my attention: CQLinq.
This is a killer feature: CQLinq (acronym for Code Query LINQ) enables the developer “to query the code” for retrieving information about it. Some simple examples of queries could be:
- find me the methods too big / too complex;
- find the methods added but poorly covered by tests;
- get information about naming conventions;
- any other query you like: the possibilities are not limited at all!
Technically these queries can be constructed using the traditional LINQ syntax and the types defined in the NDepend.CoreModel of the NDepend API.
The best place to start using CQLinq is here by exploring the dedicated section on the site which contains a ton of different examples to start: I recommend to try and run the available samples which are an excellent starting point and then modifying them for custom queries.
I’ve been really impressed by CQLinq and I can’t wait to use it on real projects to enhance the quality of the code and then reduce the time needed for new implementations.
Happy coding everyone!
I’ve received several requests for publishing the MultiTouch Behaviors on the NuGet gallery so I created a simple package containing support for the Windows Phone and Silverlight platforms.
To enable your project for MultiTouch, just run the following command in the Package Manager Console and all the libraries and dependencies will be added to the Visual Studio project:
PM> Install-Package MultiTouchBehaviors
Alternatively just search for the package selecting Tools->Library Package Manager->Manage NuGet Packages for Solution from Visual Studio 2012.
If you are interested in creating a NuGet package for your open-source project, register an account here in the gallery and follow the instructions described in the section “Creating and Publishing a Package“: they are very clear and contain detailed information about the process.
The package definition for MultiTouch is also available in the Source Code section on CodePlex.
The last week has been very exciting for Microsoft developers: The //build/ conference in Redmond was full of amazing content including Windows 8, Windows Phone 8 SDK, Microsoft Surface, Xbox SmartGlass, Kinect for Windows and the new language TypeScript.
Unfortunately I hadn’t the possibility to participate at the conference but had some free time during the week-end to watch some of the recorded sessions available here on Channel9: this is really a great resource and I suggest everyone interested in Microsoft technologies to download some videos and have fun with it.
I decided then to take a look at the new features available in Windows Phone 8 and the related SDK: Justin Angel has a great article about this topic in the Nokia Developer Community.
To get my hands dirty I moved then on my personal Open-Source project “Multi-Touch Behaviors” on CodePlex: this is a set of Epression Blend Behaviors for different platforms including Windows Phone, Silverlight and WPF for applying gestures and manipulations (like the one available in the “old” ScatterView control) to generic XAML elements.
The project was not yet updated to Windows Phone 8 so I took this opportunity and experimented with the new SDK: this was really a great experience since I was able to upgrade quickly all my samples to the new platform using the same codebase used for the Silverlight version.
Unfortunately I haven’t the possibility to test the performance on a real Windows Phone 8 device at the moment but the first impressions are really positive.
I have already checked in the code for WP8 here, I’m planning more testing and development in the future.
Happy XAMLing everyone 🙂
Today I’ve been honoured to receive my 4th MVP award from Microsoft for my contributions about Silverlight and XAML related technologies during the last year.
Every new award is always a great emotion; I would like to thank all the people that supported me including the smart guys working in Microsoft, my amazing MVP lead Alessandro Teglia, the fantastic groups of the insiders lists and the “terrific” Silverlight MVPs. You all rock.
Enjoy and continue XAMLing everyone, big times ahead!
As announced on the Windows Phone Developer Blog, Windows Phone SDK 7.1.1 Update is now available for download on the Microsoft Download Center.
The WPSDK 7.1.1 Update provides a WPSDK patch that enables developers to develop and test for the recently announced Windows Phone 7.5 256 MB devices, as well to run the WPSDK 7.1 on the Windows 8 Consumer Preview release via the following:
- Updated 512 MB OS Emulator Image: An updated build Windows Phone OS 7.1 (Build 8773)
- New 256 MB OS Emulator Image: A new Windows Phone OS 7.1 emulator image (Build 8773) that emulates running on 256 MB devices
- Emulator Choice: Ability to debug or run your WP apps in either the 256 MB or 512 MB emulator
- Windows 8 Support: An updated emulator is included, which can run on Windows 8
- IntelliSense support for adding the new 512 MB requirement to the Windows Phone App Manifest file
News since the CTP release last month:
- ‘Go Live’ license: The update now has a ‘Go Live’ license; developers running WPSDK 7.1.1 are now empowered to publish their Windows Phone apps to the Windows Phone Marketplace
- Full Localization: WPSDK now supports all 10 IDE languages; and the OS image now has Malay and Indonesian
- Windows 8 Support: The updated emulator will now run on Windows 8; note that the OS is still not officially supported by developer support until the final OS release
Windows Phone SDK 7.1.1 Update CTP Download Center page
For additional information on this release, please refer the post on the WP Developer Blog.